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Nielsen Norman Group
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| Strategies to enhance the user experience | ||||||
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San Francisco
Apr 2-7 Amsterdam
Apr 23-27 Washington D.C.
May 14-18 Chicago
Jun 25-29 Toronto
Jul 23-27 Sydney
Aug 12-17 |
From User Data to Great Design: Practical Tools for Creating a Powerful User Experience
John Pruitt Understanding your users is the core principle of user-centered design. Usability and market research both promote various methods to capture and make sense of data about your users. But how do you get from user data—even well-understood data—to excellent user experiences? To do this, you must translate complex user data into a useful format that can be easily consumed and embraced by the myriad people on your development team. User “personas” offer an excellent method for accomplishing this. User personas are fictitious, yet realistic and detailed, descriptions of target users that help you encapsulate data and use that data to make sound development decisions. Personas and other user representations are now commonplace in many organizations. Yet, exactly how to engage your team to use personas effectively toward design and development is still largely elusive. In this tutorial, you’ll learn how to use personas and similar abstractions as a central tool to help you make critical product decisions and inspire design throughout the development process. We’ll discuss alternative, highly practical methods for product planning, design, and evaluation that encourage a user-centered approach to product design, including:
You’ll leave this session with the skills needed to use personas to solve problems—and inspire creativity!—in your own organizations and processes. What You’ll LearnIn this session, you’ll learn how to:
Course Outline
Note: This session does not cover how to create personas. FormatThis full-day tutorial features lectures and interactive exercises. Course MaterialsCopies of the presentation slides Who Should AttendThis tutorial is intended for user-experience professionals (information developers, interaction designers, usability specialists, technical writers, business analysts, and product managers) who want to learn how to turn information about users into well-designed products. Participants should be generally familiar with the persona concept and user research, but need not have directly created or used personas previously. Instructor
John Pruitt is a Senior Program Manager at Microsoft, currently working on the
next version of SharePoint. Since joining Microsoft in 1998, he has conducted user research and
designed UI for several versions of Windows (including Windows 98SE, 2000, ME, XP, and Vista) as
well as Microsoft’s integrated Internet client, MSN Explorer (versions 6, 7, and 8), and innovative
mobile PCs like the Windows Tablet PC and the small form factor UMPC (Ultra-Mobile PC). Prior to
Microsoft, he was an invited researcher in the Human Information Processing Division of the
Advanced Telecommunications Research Laboratory in Kyoto, Japan, and also worked as a civilian
scientist for the U.S. Navy doing simulation and training research. John holds a Ph.D. in
experimental psychology from the University of South Florida and has published a variety of
journal articles and book chapters on usability methods, skill training, naturalistic
decision-making, speech perception, and second-language learning. He has been creating and
using personas for more than 10 years, continually developing his approach and mentoring
numerous product teams around Microsoft and companies worldwide. John authored the book,
The Persona Lifecycle: Keeping People in Mind Throughout Product Design (with co-author Tamara Adlin),
and has presented broadly on the topic of personas at both academic and industry events.
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