Transitioning From Another Discipline Courses

The UX Conference Courses

The UX Conference offers courses about a broad range of web and application design topics. Most courses are also available as in-house training. Each course counts toward UX Certification.

UX Basic Training

Be an effective UX professional: Know the lingo and sell the process

  • Understand the purpose and roles of UX professionals throughout a project lifecycle
  • Know when to apply which research methods and how to use the data to improve design
  • Assess your organization’s commitment to UX
  • Learn tips for promoting UX as a competitive advantage

Information Architecture

Organize and structure information to improve findability and discoverability

  • How to structure and organize your site...before delving into design
  • Choosing hierarchy models, organizational schemes, label names
  • Dealing with metadata, taxonomy and search 
  • Methods for designing, documenting, and evaluating your IA

User Interface Principles Every Designer Must Know

Learn key human-computer interaction (HCI) research findings, and how to apply them to UX design problems

  • Examine the most relevant concepts from the Human-Computer Interaction (HCI) field and learn to apply the principles to specific design problems
  • Be able to explain why certain designs work better in particular circumstances
  • Design better interfaces from the start by knowing human limitations and easing the load on the user

Effective Ideation Techniques for UX Design

Systematic methods for creative solutions to any UX design or redesign challenge

  • Understand how to improve the idea-generation phase of your UX design process
  • Practice a wide range of user-centered ideation techniques and learn how to adapt them for your team or project
  • Approach your design challenges with a fresh perspective

Interaction Design: 3-Day Course

UX pioneer Bruce "Tog" Tognazzini teaches principles, processes, and techniques of Human-Computer Interaction (HCI).

  • Get the confidence gained from having a solid foundation in every aspect of HCI whether you’re just arriving from graphic design, psychology, or another entry discipline, or started picking up HCI some time ago along the way.
  • Achieve a deep understanding of the entire life-cycle of design by actually experiencing it through five in-depth hands-on exercises
  • Practice the methodology Tog helped develop at Apple, still in use there today, that results in products that are smooth, exciting, and just simply work.
  • Get the knowledge you need of information theory, human psychology, physiology and other aspects of HCI science, you’ll be prepared to make intelligent, informed, and effective design decisions
  • Learn the trick to “selling” your designs with a minimal amount of stress and effort so you can spend your time doing the work you love. (Managers: This means your designer will be a lot more productive.)

Wireframing and Prototyping

Quick and cost-effective technique for identifying major usability issues early with sketches and paper. Perfect fit for Agile and Lean processes

  • Learn techniques for discovering usability issues early and shortening development time
  • Discover how paper prototyping can facilitate creativity and build consensus among team members
  • Conduct your own studies using wireframes and prototypes