Project Overview
Over the last decade, we have seen design thinking gain popularity across industries. Nielsen Norman Group conducted a long-term research project to understand design thinking in practice. The research project included 3 studies involving more than 1000 participants and took place from 2018 to 2020:
- Intercepts and interviews with 87 participants
- Digital survey with 1067 respondents
- In-depth case study at an institution practicing design thinking
The primary goals of the project were to investigate the following:
- How do practitioners learn and use design thinking?
- How does design thinking provide value to individuals and organizations?
- What makes design thinking successful or unsuccessful?
This description of what we did may be useful in helping you interpret our results and apply them to your own design-thinking practice.
Project Findings
The findings from this research are shared in the following articles and videos:
- What Is Design Thinking, Really? (What Practitioners Say) (Article)
- How UX Professionals Define Design Thinking in Practice (Video)
- Design Thinking: The Learner’s Journey (Article)
Study 1: Intercepts and Interviews
In the first study we investigated how UX and design professionals define design thinking.
This study consisted of 71 in-person intercepts in Washington DC, San Francisco, Boston, and North Carolina and 16 remote interviews over the phone and via video conferencing. These 87 participants were UX professionals from a diverse range of countries with varying roles and experience.
Intercepts consisted of two questions:
- What do think of when you hear the phrase “design thinking”?
- How would you define design thinking?
Interviews consisted of 10 questions, excluding demographic-related questions:
- What are the first words that come to mind when I say “design thinking”?
- Can you tell me more about [word they supplied in response to question 1]?
- How would you define design thinking? Why?
- What does it mean to practice design thinking?
- What are the positive or negative effects of design thinking?
- How does design thinking impact the following?
- Products and services
- Process
- Employees
- Clients/customers
- Using this scale, what is your experience using design thinking?
- Using this same scale, how successful has design thinking been in your experience?
- What could have been better?
- What is good about design thinking? What is bad about design thinking?
Study 2: Digital Survey
Our second study consisted of a qualitative digital survey that ran for two months and had 1067 professional respondents primarily from UX-related fields. The survey had 14 questions, excluding demographic-related questions. An alternative set of 4 questions was shown to those with little to no experience using design thinking.
- Which of the following best describes your experience with design thinking?
- Where did you learn design thinking?
- Using the scale below, at what level is your whole organization currently at in each of the following areas?
- UX maturity
- Frequency of crossteam collaboration
- User-centered approach
- Research-driven decision making
- How often do you, yourself, practice design thinking?
- In your own words, what does it mean to practice design thinking?
- Please describe in detail the activities you use to practice design thinking.
- When do you use design thinking?
- What methods or exercises are used?
- In what situations is each one used and why?
- Which ones are done individually versus as a group?
- How is each exercise executed?
- Based on your experience, how much does design thinking drive success in each of the following aspects?
- Gives your organization a competitive advantage
- Drives innovation
- Fosters collaboration
- Provides structure to the organization
- Increases likelihood of success
- Please describe a situation where design thinking positively influenced your organization and why it was successful.
- Please describe a situation where design thinking may have negatively influenced your organization and why it was negative.
- Below are a number of statements regarding attitudes towards design thinking. Please read each one carefully and indicate to what extent you agree or disagree with each statement.
- Design thinking negatively affects efficiency.
- Design thinking requires a collaborative environment to work well.
- Anyone can learn and practice design thinking.
- Design thinking is rigid.
- Design thinking requires all involved to be human-centered.
- Design thinking takes a lot of time.
- Design thinking has low return on investment.
- Design thinking empowers personal growth.
- Design thinking grows interpersonal relationships.
- Design thinking improves organizational progress.
The 1067 survey participants had diverse backgrounds: they held varying roles across industries and were located across the globe. 94 responses were invalid, so we excluded them from our analysis.
The majority of participants (33%) were UX designers, followed by UX researchers (13%) and UX consultants (12%).
Of participants who responded “Other”, the most common response provided was an executive role (n=20). This included roles such as CEO, VP, director, founder, and “head of.” Other mentioned roles included service designer (n=17), manager (n=14), business designer or business analyst (n=11), and educator (including teacher, instructor, and curriculum designer) (n=11).
Geographically, we had respondents from 67 different countries. The majority of survey participants work in the United States (34%), followed by India (8%), United Kingdom (7%), and Canada (5%).
Our survey participants also represented diverse industries, with the majority in software (22%) and finance or insurance (14%).
Of participants who responded Other, the most common response provided was agency or consulting (n=26), followed by telecommunications (n=17), marketing (n=8), and tourism (n=7).
Study 3: Case Study
Our third and final study consisted of an in-person case study at a large, public ecommerce company. The case study involved 9 interviews with company employees, 6 observation sessions of design-thinking (or related) workshops, and an internal resource and literature audit.
The interviews were 1-hour long and semistructured. Of the 8 participants, 3 were on the same team but had different roles: 1 UX designer, 1 product manager, and 1 engineer. The other 5 interviewees (3 design leaders and 2 UX designers) worked in different groups across the organization. Each participant completed the same digital survey from the second study prior to interviewing.
In addition to interviews, we conducted 6 observation sessions: 3 design-thinking workshops, 2 meetings, and 1 lunch-and-learn. After the workshops, all participants were invited to fill out a survey about the workshop. The survey had 5 questions:
- How much do you agree or disagree with each of the following statements based on your experience in the workshop?
- We achieved our goal of [x].
- The time and resources spent to conduct the workshop were worth it.
- What aspects were of greatest value to you, and why?
- Where there any aspects you felt were not useful, and why?
- Will the workshop or its output impact any of your future work? If so, how?
- What is your role?
Lastly, we conducted a resource and literature audit of the company’s internal resources related to design thinking available to employees.