Heuristic evaluation is a discount usability engineering method for quick, cheap, and easy evaluation of a user interface design.
Heuristic evaluation is the most popular of the usability inspection methods. Heuristic evaluation is done as a systematic inspection of a user interface design for usability. The goal of heuristic evaluation is to find the usability problems in the design so that they can be attended to as part of an iterative design process. Heuristic evaluation involves having a small set of evaluators examine the interface and judge its compliance with recognized usability principles (the "heuristics").
January 1, 1997
Discount usability engineering is our only hope. We must evangelize methods simple enough that departments can do their own usability work, fast enough that people will take the time, and cheap enough that it's still worth doing. The methods that can accomplish this are simplified user testing with one or two users per design and heuristic evaluation.
June 27, 1995
Participants in a course on usability inspection methods were surveyed 7-8 months after the course. Factors which influenced adoption were cost, rated benefit of the method, relevance to current projects, and whether the methods had active evangelists.
January 1, 1995
Heuristic evaluation is a good method of identifying both major and minor problems with an interface, but the lists of usability problems found by heuristic evaluation will tend to be dominated by minor problems, which is one reason severity ratings form a useful supplement to the method.
January 1, 1995
Rating usability problems according to their severity facilitates the allocation of resources to fix the most serious problems. Severity ratings are a combination of frequency, impact, and persistence.
January 1, 1995
Usability inspection is the generic name for a set of methods that are all based on having evaluators inspect a user interface. Typically, usability inspection is aimed at finding usability problems in the design, though some methods also address issues like the severity of the usability problems and the overall usability of an entire system.
January 1, 1995
The 10 most general principles for interaction design. They are called "heuristics" because they are more in the nature of rules of thumb than specific usability guidelines.
January 1, 1995
Heuristic evaluation involves having a small set of evaluators examine the interface and judge its compliance with recognized usability principles (the "heuristics"). Adherence to specific methods can improve the outcome of an heuristic evaluation.