Managing UX Teams Articles & Videos

  • Salary Survey: User Experience Professionals Earned Good Money in 2001

    A survey of 1,078 user experience professionals finds that usability specialists make more money than designers and writers in the same field. In all three areas, salaries are highest in the U.S., lower in Canada and Asia, and much lower in Europe and Australia.

  • Retaining Key Staff: What High-Tech Employees Say versus What They Do

    Never listen to what people say in response to a survey: asking high-tech employees what will keep them in their jobs provides very different answers than the factors that actually drive retention.

  • Should You Outsource Web Design?

    Web design is a core competency for the network economy and should not be outsourced, even though certain specific components may be outsourced.

  • Top 10 Mistakes of Web Management

    Web project management impacts usability significantly. Mistakes include having site structure mirror your org chart, outsourcing to multiple agencies, generic links from offline collateral, and lack of strategic thinking.

  • Who Should You Hire to Design Your Web Site?

    You need to hire someone to design your Web site. What should you look for before signing on the dotted line? Let's look at a few different types of consultants.

  • Iterative User Interface Design

    In 4 case studies, the median usability improvement was 165% from the first to the last iteration, and the median improvement per iteration was 38%. Iterating through at least 3 versions of a UI design is recommended, since some usability metrics may decrease in some versions if a redesign has focused on improving other parameters.

  • Assessing the Usability of a User Interface Standard

    User interface standards can be hard to use for developers. In a laboratory experiment, 26 students achieved only 71% compliance with a two page standard; many violations were due to influence from previous experience with non-standard systems. In a study of a real company's standard, developers were only able to find 4 of 12 deviations in a sample system, and three real products broke between 32% and 55% of the mandatory rules in the standard. Designers were found to rely heavily on the examples in the standard and their experience with other user interfaces. Thovtrup, H., and Nielsen, J. (1991). Assessing the usability of a user interface standard. Proc. ACM CHI'91 Conf. Human Factors in Computing Systems (New Orleans, LA, 28 April-2 May), 335-341.