Agile Articles & Videos

  • UX Retrospectives

    Retrospectives help teams reflect on their process, identify strengths and areas to improve, and turn insights into actionable plans for better future work.

  • UX Debt: How to Identify, Prioritize, and Resolve

    Like tech debt, UX debt piles up over time and, if left unaddressed, leads to compounding user problems and costly cleanup efforts. Agile teams can modify their processes to track and resolve UX debt.

  • Collaborative Agile Activities Reduce Silos and Align Perspectives

    All members of an Agile team, regardless of design skills, can contribute to the design of a product or feature during the development process.

  • Retain UX Talent by Tracking UX Capacity

    Tracking UX capacity on Agile projects allows you to negotiate UX commitments in terms stakeholders understand.

  • Agile Is not Easy for UX: (How to) Deal with It

    Agile and UX work well together when management values UX, UX practitioners show leadership, the process isn’t strict, and UX is embedded on teams.

  • Accounting for UX Work with User Stories in Agile Projects

    To make UX activities visible, break user stories into UX and development subtasks, add UX to Kanban boards, and include UX acceptance criteria and story points.

  • The State of UX Agile Development

    New research shows UX making strides in infusing user-centered design approaches into Agile development processes.

  • UX Prototypes: Low Fidelity vs. High Fidelity

    No matter which prototyping tools you use, the same tips apply to preparing a user interface prototype for the most effective user research.

  • Top 10 Tips for UX Success From Agile Practitioners

    125 practitioners share their experience and success stories for improving user experience in Agile projects.

  • Front-End Style-Guides: Definition, Requirements, Component Checklist

    Front-end style guides help efficient design and testing, and enforce UI consistency. We present 8 style-guide requirements and 25 common components.

  • How Iterative Testing Decreased Support Calls By 70% on Mozilla's Support Website

    User research with data mining and paper prototyping quickly led to measurable success for one of the busiest support websites in the world.

  • UX Without User Research Is Not UX

    UX teams are responsible for creating desirable experiences for users. Yet many organizations fail to include users in the development process. Without customer input, organizations risk creating interfaces that fail.

  • Doing UX in an Agile World: Case Study Findings

    Agile teams are more proficient in executing the development process, but the compressed timescale forces some to abandon user research and degrade the resulting user experience.

  • Charrettes (Design Sketching): ½ Inspiration, ½ Buy-In

    Design charrettes inspire design sketches and ideas, include more people in the design process, explore and expose goals and objectives of colleagues in multiple functional roles, and drive off designer’s block.

  • Agile User Experience Projects

    Agile projects aren't yet fully user-driven, but new research shows that developers are actually more bullish on key user experience issues than UX people themselves.

  • Discount Usability: 20 Years

    Simple user testing with 5 participants, paper prototyping, and heuristic evaluation offer a cheap, fast, and early focus on usability, as well as many rounds of iterative design.

  • Agile Development Projects and Usability

    Agile methods aim to overcome usability barriers in traditional development, but pose new threats to user experience quality. By modifying Agile approaches, however, many companies have realized the benefits without the pain.