user-centered design Articles & Videos

  • No New Name Has Replaced “UX”

    A survey of 604 tech and design professionals found that “UX” remains the default name for our field, while alternative names remain fragmented.

  • Don’t Outsource the Learning: Why Human-Led Research Still Matters in the Age of AI

    Even if AI matches researcher-output quality, human-led research will remain essential — the team learning from observing users can't be outsourced.

  • Archetypes vs. Personas

    Personas and archetypes are different ways of communicating the same user research data. Archetypes describe categories of users; personas humanize those categories to illustrate real impact.

  • Endowment Effect in UX: Why Ownership Increases Engagement

    The endowment effect explains why users value things more once they feel ownership. In UX, we can design for this effect to increase engagement and user retention.

  • Tesler’s Law: Shift Complexity to Simplify UX

    Understand how Tesler’s Law impacts user experience, and how UX teams can design simpler, smarter digital products.

  • Workshopping UX Research with Stakeholders

    Three types of UX-research workshops help teams understand UX research, build empathy for users, and apply insights to design concepts.

  • Personas Make Users Memorable

    Personas support user-centered design throughout a project’s lifecycle by making user groups feel real and tangible.

  • User-Ecosystem Thinking: An Anthropologic Approach to Design

    The NN/g UX Podcast featured coauthors Mike Youngblood and Ben Chesluk, who are challenging the traditional, outdated model of “users” in UX.

  • “Powered By AI” Is Not a Value Proposition

    Achieving product-market fit and practicing user-centered design become difficult when AI is presented as a product’s main value.

  • The UX Reckoning: Prepare for 2025 and Beyond

    In 2025, reevaluate tactics; use AI to deliver user value; and develop deep UX skills, instead of relying on toolkits.

  • Experience Design: The Next Iteration of UX?

    As an umbrella term for UX/CX work, “experience design” reflects blended roles and core human-centered principles.

  • The Danger of Defaults

    Assume that users will not change defaults and plan for this in your designs. Ask yourself 3 questions to create good defaults.

  • Alt Text: What to Write

    Images are decorative, functional, or informative. Skip alt text for decorative. Describe the action for functional. Convey the message for informative.

  • Alt Text: Not Always Needed

    Write alt text that communicates an image's purpose without repeating page content. Focus on meaning rather than visual description.

  • What Is User Experience (and What Is It Not)?

    “User experience” describes both users’ relationships with products and a growing professional industry of practitioners aiming to improve those relationships.

  • What Is UX (Not)?

    While UX is often conflated with limited concepts such as usability, interactions, and technology, a holistic user experience considers a person's thoughts, emotions, and actions.

  • Personas 101

    Personas are personified representations of real information about our target audience that enable us to design with real customers in mind. They help us align ideas and apply what we know.

  • Psychology for UX: Study Guide

    Unsure where to start? Use this collection of links to our articles and videos to learn about principles of human psychology and how they relate to UX design.

  • Data vs. Findings vs. Insights

    Data refers to unanalyzed user observations, findings capture patterns among data points, and insights are the actionable opportunities based on research and business goals.

  • Cognitive Walkthroughs Help Assess Interface Learnability

    A cognitive walkthrough is a task-based usability-inspection technique used to evaluate the learnability of a system from the perspective of a new user.