Customer Journeys Articles & Videos

  • Common Journey Mapping Mistakes

    Journey mapping often goes wrong when teams use broad scopes, skip research, or forget user need. Clarity, focus, and insight are key to creating actionable UX maps.

  • Experience Maps vs. Journey Maps

    Journey maps focus on specific personas interacting with a product or service, while experience maps highlight broader human behaviors not tied to a specific company.

  • User Journeys vs. User Flows (And When to Use Each)

    User journeys and user flows both capture processes users go through in order to accomplish their goals. Use them together to improve user experiences.

  • Journey-Centric Design: The Evolution of Design Ops

    Product-centric design does not leverage design’s potential for creating long-term business value and profitability. Journey-centric design can activate this potential and optimize customer experiences.

  • The 3 Competencies of Journey Management

    Managing journeys requires a continuous practice of 3 interdependent competencies: collecting insights, analyzing them to drive design strategy, and orchestrating journey experiences for users.

  • Journey Management vs. Service Design

    Service design is an active effort to design a service solution for a customer need, while journey management is an ongoing effort to improve or sustain the quality of an existing service or journey.

  • Types of User Pain Points

    Problems with a customer's experience can be big or small and fall into 3 categories: interaction level, journey level, and relationship level. UX resources should be prioritized to find and fix the most painful issues.

  • What Is Journey Management?

    User journeys should be managed like products — by people and teams with specialized, journey-dedicated roles who continually research, measure, optimize, and orchestrate the experience.

  • Design Thinking Activities

    The 6 stages of the design thinking process can be supported by a very wide range of UX methods and activities. Don't limit yourself to the most commonly mentioned methods.

  • Overcoming Service-Blueprinting Frustrations

    Our research with UX practitioners found 3 main areas of frustration with service-blueprint projects. Here are recommendations for overcoming or alleviating these problems.

  • Journey Mapping: 2 Decisions to Make Before You Begin

    Customer journey maps come in two flavors: current-state and future-state mapping. Mapping can be based on hypotheses or on real user data.

  • CX vs. UX

    Customer Experience (CX) and User Experience (UX) are two common terms that mostly mean the same thing but have different connotations. Whatever your preferred term, it's important to consider design at 3 levels of experience.

  • Why Service Design

    A service design perspective is needed to avoid fragmenting the long-term customer experience by individual (but uncoordinated) touchpoints, provided by siloed internal teams.

  • Scenario Mapping for Design Exploration

    When you are in the early stages of designing a user experience flow, use scenario mapping to work out how different personas will use the proposed design to solve their tasks.

  • How to Conduct Research for Customer Journey Mapping

    When conducting research for customer-journey maps, use qualitative methods that allow direct interaction with or observation of users, such as interviews, field studies, and diary studies.

  • Designing for Friction and Flow in Customer Journeys

    Friction and Flow are two concepts in interaction design that assist users in their tasks, whether this is to prevent errors or to encourage completion. As designers, it's important to use both as and when required in the user journey. This video explains when you might need to consider adding friction into the user journey.

  • How to Create a UX Storyboard

    How storyboards fit within the UX design process, and the steps needed to make a successful storyboard to visualize a workflow, customer journey, or user story.

  • Peak–End Rule: Use to Your Advantage

    Users largely judge their experience with your product or service on two data points: the peak and the end.

  • The Availability Heuristic

    People make decisions based on the information that is most readily available to them. Understanding how the availability heuristic works will help you design for the way people think.

  • 5 Steps for Effective Diary Studies in Customer Journey Research

    Diary studies are a longitudinal research method used to understand user interactions at different touchpoints, which is especially useful for omnichannel user research. Participants record their reactions as experiences unfold throughout the customer journey.