Articles

Rachel Krause

Rachel Krause is the Director of Live Training at Nielsen Norman Group. She leads the design, delivery, and continuous improvement of NN/g’s live training offerings. She has expertise in UX strategy, facilitation, storytelling, product design, and stakeholder management, and is passionate about empowering UX professionals to build skills, solve complex problems, and elevate UX maturity within their organizations.

@rachelkrau

Articles and Videos

  • The IL1 Typography Test

    Using typefaces with distinct characters can help users easily differentiate alphanumeric data. Choose typefaces that pass the I-L-1 test for data tables and information seen at-a-glance.

  • Common Region: Gestalt Principle for User Interface Design

    Items within a boundary are perceived as a group and assumed to share some common characteristic or functionality.

  • Successful Onboarding for New Hires in UX Roles

    A well-documented, collaborative internal onboarding process enables new UX professionals to immediately recognize their impact within the organization and improves employee retention.

  • The Dos and Don’ts of Pairing Typefaces

    When choosing typography to use in designs, narrow down your options by understanding the most common classifications, looking for typefaces with multiple variations and distinct characters, and pairing typefaces together with consistency and readability in mind.

  • Framing UX Data with Storytelling

    For increased engagement and memorability, combine abstract UX data and statistics with anecdotes and metaphors to help your audience better visualize the numbers.

  • Don’t Be Scared of Saying ‘I Don’t Know’

    Saying 'I don't know' at work can be scary, but by focusing on how you would find the answer to the question, you'll still be in control of the conversation.

  • Creating Engaging Reports & Asynchronous Presentations

    To keep your stakeholders and team members engaged, incorporate storytelling techniques such as writing for your audience, adding anecdotes, and using analogies in your asynchronous research deliverables.

  • Stop Obsessing Over Features: Focus on User Goals to Solve Real Problems

    Focusing on shipping new features instead of solving customer problems results in products and services that don't serve real users. Shift the mindset from 'what did we get done' to 'how valuable is the work that we're delivering' to avoid becoming a feature factory.

  • 3 Uses for Skill Mapping in UX Teams

    Skill maps can be used to better understand team composition, identify the skills of new team members, and track career progression.

  • Responding to Unhelpful Design Feedback

    In UX design meetings, critiques are sometimes based on hypothetical scenarios and pseudoevidence: not actual user problems, but something that *might* happen.